Mapping is one of the most important aspects of software instruments design. We call "mapping" the relation defined between the parameters from hardware interaction devices, and those of the process to be controlled. For software instruments, this relation between the user's gestures and synthesis engine parameters has a decisive role in resulting ergonomics, playability and expressive possibilities of the system. The authors propose an approach based on a modular software design inspired by a multidisciplinary study of musical instruments and their playing.
from HAL : Dernières publications http://ift.tt/1pxeyHF
from HAL : Dernières publications http://ift.tt/1pxeyHF

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