In this paper we present the project PLUG (PLay Ubiquitous Game and play more) the aim of which is to deploy a ubiquitous game in a museum. For this, we required wireless communication between players and the game server, and the deployment of a wireless sensor network for monitoring the physiological activity and movements of the players. Among potential technologies, we selected zigbee. Here we describe the project and the challenges of devising a cheap and useful wireless network solution, including our experiences dealing with hardware and software issues. This work can be used as a reference for future game projects.
from HAL : Dernières publications http://ift.tt/1GsKtxG
Home » Mémoire Master Phd » [hal-01164618] PLUG: A ZigBee Network for Playing Ubiquitous Games
mercredi 17 juin 2015
[hal-01164618] PLUG: A ZigBee Network for Playing Ubiquitous Games
lainnya dari HAL : Dernières publications, Mémoire Master Phd
Ditulis Oleh : Unknown // 04:36
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